FandomWire reports that “Helldivers 2” is experiencing a significant drop in player numbers, and the suggested solution is to make the game available to Xbox players. By expanding its platform availability, the game could attract a broader audience and revitalize its player base, ensuring its longevity and success in the gaming market.

#Helldivers2 #Xbox #GamingNews #PlayerBase #FandomWire #GameExpansion

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34 Replies to “FandomWire reports that “Helldivers 2” is experiencing a significant drop in player numbers, and the suggested solution is to make the game available to Xbox players. By expanding its platform availability, the game could attract a broader audience and revitalize its player base, ensuring its longevity and success in the gaming market.”

  1. They should implement campaign missions in addition to personal orders and major orders. It could be something you and a preset squad, or just anyone, work for and it could have a leaderboard like stratagem hero teases a leaderboard, but an actual functioning one. Maybe Unique missions that give unique loot to complete like a new currency or samples to unlock something else besides ship modules on a ship. Maybe a section of the ship we can see our mechs in as well? Or what about possibly an actual storyline that follows particular characters. I’d be excited for any of these to be honest.

  2. They’re losing players because of the recent patch which almost doubled the mobs’ size, making the game almost unplayable. If you normally play at level 9, you have to drop to at most 5.

  3. Studios need to stop granting exclusivity. Square Enix is suffering from it as well. FF7: Rebirth hasn’t sold as much as it could have if it didn’t have limited exclusivity.

  4. From what I read it sounds like a horde mode.

    A 20 year old concept that’s heavily repetitive and can only sustain fun for only so long before it dwindles and you move on.

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